Mini-challenge 1: Expert Questions

This year two experts have agreed to pose some questions to get you in the right frame of mind for OzCHI24.

Paul Dourish

Paul Dourish is a Professor of Informatics in the Donald Bren School of Information and Computer Sciences at UC Irvine, with courtesy appointments in Computer Science and Anthropology. His research focuses primarily on understanding information technology as a site of social and cultural production; his work combines topics in human-computer interaction, ubiquitous computing, and science and technology studies. He has published over 100 scholarly articles, and was elected to the CHI Academy in 2008 in recognition of his contributions to Human-Computer Interaction. He is the author of two books: “Where the Action Is: The Foundations of Embodied Interaction” (MIT Press, 2001), which explores how phenomenological accounts of action can provide an alternative to traditional cognitive analysis for understanding the embodied experience of interactive and computational systems; and, with Genevieve Bell, “Divining a Digital Future: Mess and Mythology in Ubiquitous Computing” (MIT Press, 2011), which examines the social and cultural aspects of the ubiquitous computing research program.

Q1. How should we take into account the impacts of technology on people who aren’t users of it at the time? That might mean users at times when they’re not using what we build, or other people who’re never users of the technology. Should other ways of relating to technology be part of design thinking?

Q2. Does technology change quickly or slowly in relation to the experiences or people that you’re designing for? And what might the consequences be of those differences?

Tuck Leong

Dr Tuck Leong is a Human-Computer Interaction(HCI) and Interaction Design Researcher who specialises in human-centred approaches of inquiry and technology design. He has published widely in topics that contribute to Experience-Centred Design, Participatory Design, and Interaction Design. He is also the co-director of the Interaction Design and Human Practice Lab at UTS.

Q3. If the vision of the Internet of Things become a lived reality, then things, people, environment, infrastructure and a whole lot of stuff can potentially communicate, collaborate, and actuate (do things). How might such a reality affect our understanding of food?


Write a public entry on your team blog with your response to this challenge. Please send us the link either via Twitter, email or post it in the comments section of this news entry. Submissions close at 1600hours (4 p.m.) AEST.