Mini Challenge 3: Storyboards

Hopefully at this stage of the challenge, you are starting to get an idea in mind for your final design intervention.

In this challenge you will be tasked with developing a use scenario for your design concept and reflecting on the types of interactions and experiences that are generated through this design intervention, presented as a series of 3-5 storyboards.

The storyboards will help you have an idea for the creation of the video you need to do for the final submission.

Step 1: Think of a concrete use scenario for your design concept (even if this is not the final version of your design intervention, or the idea that you choose for your final submission).

Step 2: Draw a sequence of 3-5 graphical storyboards that illustrate the use of your design concept, and provide us with information about:

  • The use context
  • The people using the design
  • The interactions and experiences of using the design
  • Any positive or negative implications of the design concept for individuals, the community, and the environment

Your storyboards can be drawn using any visual style (e.g. photographs with text and speech bubbles, sketches, cartoons etc).

This resource may help: Pedell, Sonja. “Picture scenarios: An extended scenario-based method for mobile appliance design.” Ozchi 2004. Wollongong, Australia (2004).

Please use the left hand side of the table to explain your storyboards (if required), and the right hand side for the visuals.

Step 3: To submit your mini challenge entry, publish it on your team blog and post a comment here with the URL to your entry.

Mini Challenge 3 is due to 10PM AEST.

1. Description

Storyboard

2. Description

Storyboard

3. Description

Storyboard

 

 

Quick reminder about the problem

Hi Everyone!

You have done an awesome job on Mini Challenges 1 and 2, and we are really looking forward to seeing your Mini Challenges 3 and the paper/video of your final submissions.

We would like to remind you that the focus of this year’s challenge is to design for sharing, i.e. to facilitate interactions and experiences around the definitions of sharing that you have constructed as a team.

Good luck in the rest of the challenge!

Mini Challenge 2 Results!

Hello Challengers!

We have been reviewing the fantastic submissions for mini challenge 2, and finally could decide a verdict. The main criteria were your creativity and how you meaningfully executed a solution to your problem definition.

So many teams did excellent work, we needed to scrutinize our own scores to decide on a winner – The Bridge!! Congratulations! Your solution was meaningful and addressed your problem definition precisely.

The closest teams were the Misfits and Why See Design, both teams had a very clear problem definition and had solutions which worked well towards solving them! – An honorable mention goes out to you all.

Congratulations to everyone and good luck with the rest of the challenge.

Meet the Committee

Jen

lobster2Jen is the Chair of the OzCHI Student Design Challenge 2017 and has been busy reading your posts, responding to your emails, and coordinating all things OzCHI24. She is a PhD Student at the Queensland University of Technology in the area of participatory, cross-cultural design. Jen’s team ‘The Normans’ from the Australian National University, Canberra, Australia, won OzCHI24 in 2015.

Jen’s favourite part of OzCHI24: “OzCHI24 was a fantastic learning opportunity, and I enjoyed gaining experience in a wide range of different design activities within the 24 hour period. Attending the OzCHI conference as a finalist and networking with the OzCHI community was important for my career development as I met my PhD supervisor and colleagues there.”

What Jen learnt from OzCHI24: “Design is not linear. While the phases of the Double Diamond could be interpreted as ‘steps’ in the design process, design is much messier in practice. We backtracked, skipped forward, revisited previous steps, and engaged in different phases concurrently as need and time constraints demanded.”

Tips for this year’s teams:

Make sure you take some breaks, stay hydrated, and eat something green between all the caffeine and sugar hits 😉

Diego

Diego is a member of the Committee of the OzCHI Student Design Challenge 2017 and is managing the submission system and the OzCHI24 website this year. He is a PhD Student at the Queensland University of Technology in Human Computer Interaction, studying the changes in the dynamics of the relationship between parents and children after children leave home. Diego was a contestant on 2016, as a member of ‘The Global Gang’ team.

Diego considers that “OzCHI24 Challenge is an excellent opportunity to experience the complete design and writing process in an extremely short period of time. The 24 hour period can bring the best of yourself in many facets: from analysing how to solve a problem to how to work as a team.”

What Diego learnt from OzCHI24: “Even if you do not get into the finalists, there are plenty of positive things you can get from the challenge. For me, it is very important to have a good communication with your team, and to listen to everyone’s thoughts and ideas.”

Tips for this year’s teams:

Eat well, take time to rest, and enjoy the experience!

Shannon

Shannon is a committee member for this year’s OzCHI24 challenge, and is also an undergraduate student from the Queensland University of Technology, studying a bachelor of Information Technology and majoring in Computer Science. Her interest in HCI began in 2015 when she decided to take a minor in HCI, learning various research and design methods. Subsequently, Shannon developed an interest in sleep technologies, and now works as a Research Assistant at QUT in her spare time, focusing on adolescents and their sleep patterns and lifestyle.

Shannon’s team ‘Doppio’ was shortlisted in the 2016 OzCHI24 challenge, she felt that the challenge was beneficial to her development in HCI. Her favourite thing about the challenge was working with a group of passionate people, with the ability to share knowledge with each other and develop new skills whilst applying her current skills to produce a meaningful solution. She was also intrigued to see how much work her team was capable of within 24 hours, and was pleasantly surprised.

Shannon’s advice for the challenge:

Be imaginative, and don’t forget to take care of yourself during the 24 hours! Sleeping is completely fine, we advise it.

Mini Challenge 2: Magic Machines

Welcome to the second Mini Challenge for the OzCHI Student Design Challenge 2017.

The aim of this mini challenge is to help you find different ways and ideas to solve the problem that your team has identified during the first hours of this competition. In this mini challenge, you will utilise an adaptation of the “magic machine” method described in this paper.

The “magic machine” method is a design fiction method that can be used for fostering the creation of new design concepts to solve a problem, by creating absurd solutions from lo-fi materials. Magic machines are imaginary devices that can do anything that you imagine, even if it is not realistic or feasible as a real technology.

For this mini challenge, your team will create a magic machine to solve a problem relating to the challenge topic of design for sharing. Drawing on your team’s brainstorming and discussion, you should choose a problem or issue and use this as a starting point for the creation of the magic machine.

Mini challenge 2 is due to 5PM AEST.

Here is a description of the steps to follow for this mini challenge, the expected outcome, and an example of what you should post to your blog:

Steps:

Step 1: Define your problem together in one sentence or two.

Step 2: Create a lo-fi prototype of “magic machine” that can solve this problem (and tell us how). It can be a simple drawing, or an imaginary device made of cardboard, or made up of existing objects.

Step 3: Create a blog post that presents your magic machine and summarises the features you like and dislike about it. Make a list of the things that make this magic machine solve your problem, and of what you think that can contribute to finding a feasible solution for your project.

Expected outcome:

You must publish the following on your blog:

  1. Photos and brief descriptions (a couple of sentences) of your magic machine
  2. A table with the things you like and dislike about your magic machine, and a list of things that you learnt from the magic machine that can contribute to your solution.

 

Things we like Things we dislike Things that could contribute to our solution

Example

In this example, we present an imaginary problem, a photos that show the magic machine and how it works, and a filled table as the presented above.

Problem: Sometimes a person needs to make important decisions that can affect his/her partner, and it is not possible to get the other person’s opinion on that moment.

Magic machine:

This glasses-gloves set can make you take control of your partner’s movements. The glasses allow you to see in real time everything that your partner is seeing. The glove allows you to take full control of the partner’s right hand movement.

Example Magic Machine

Photos taken with an iPhone, collage made with the Photo Collage Editor app on Android.

 

Things we like

– Real-time connection

– Real-time influence

Things we dislike

– Privacy issues

– Too much power for who controls movement

Things that could contribute to our solution:

– Real-time awareness of opinion

– It would be good to find a way to subtly communicate opinions in real time

 

OzCHI24 Paper Writing Guide 2017

This year we’re once again using an academic format. This has many benefits such as:

  • Gives you experience writing in academic style that will be assessed in a peer-review structure
  • Standardising referencing, which makes it easier for your reviewers to follow your justifications for your solution, and thus understand your submission
  • Standardising the format, which helps us compare and review all the submissions
  • Allows you to include images, tables, and images in your paper to help strengthen your arguments
  • Simplifies turning the top team entries into a publication format

As per the challenge brief, you will be using the 2017 SIGCHI Extended Abstract format. Since this is a brand new template, we do not have any examples on hand with the 2017 formatting. Here are some sample papers in the Extended Abstract style using the previous template.

Use references! References provide grounding to the real world and show that your solution isn’t just based on assumptions. For example, you could use the paper by Light et al. found on the challenge brief page to support discussion of design goals. Whenever you use someone else’s work, you should include a reference.

It is a good idea to start working on your paper early. Don’t leave it to the last hour! Start early, and fill in content as you go along using the structure below.

How to structure your paper

The structure of your paper might look something like this:

Title

Make sure your title is not too generic, for example don’t make it simply “Designing for sharing with others”. If your solution is a specific application with a name, it’s a good idea to include the name in the title and then specify what it does.

Abstract

Write a short abstract (up to 150 words) that summarises the design problem, your design process, your solution and the rationale for your design concept.

The Problem

Briefly introduce the challenge problem, including any additional background research you might have done and the specific situation of use that you are addressing.

Method

Outline your method/approach to the challenge. Try to have at least one reference justifying the approach you took. Remember that you must not gather primary data as part of your methods.

Discussion

Show us your solution, demonstrate or tell us why it will be effective, how people will use it, etc. You should focus on showing us what happened through both pictures and discussion.

Conclusion

Summarise the key points from the paper. You may suggest some possible future work that could build on your design concept.

References

List your references using the ACM SIGCHI Referencing style. Examples of this referencing style can be found on the Paper Template. Remember to include both your blog’s and your submitted video’s URLs as references.

Examples

It’s a good idea to look at examples of how other papers are written. In particular we recommend you to take a look at some of the OzCHI Student Design Challenge papers from previous years.

Additional Information

OzCHI Student Design Challenge submissions will undergo a single blind jurying/review process. Therefore, you should include full author information and contact details in your initial submission.

Don’t worry about filling in the CCS CONCEPTS and KEYWORDS sections. Keep the heading and sample text from the initial template, and we will help the finalist teams to choose CCS concepts, keywords, and suggested reference for their submissions.

Don’t worry about changing the document header, just keep this sample text from the template:

Magnetic Normal Modes of Bi-Component Permalloy Structures) WOODSTOCK’97, July 2016, El Paso, Texas USA

 

Mini Challenge 1 Results!

Hello Challengers!

It is time to announce the results of the first mini-challenge, brainstorming. The mini-challenge was judged on your creativity and originality of your outcome, how the meaning of sharing, interactions, position of technology, and outcomes for the people involved are presented in your visualization, and the overall visuals of your submission.

We have received a wide range of visualizations that show some very interesting examples of sharing.

We would like to give an honourable mention to teams CodeGreen, who did a very extensive brainstorming for each of the questions, and The Bridge, who found very interesting themes related to the concept of sharing. Unfortunately, there can be only one winner and that is Elemelons 2.0!

Elemelons 2.0 showed a clear and original example that showed all the different aspects of sharing that we were looking for, in a simple and creative way.

Congratulations to everyone and good luck with the rest of the challenge!

Meet Our Sponsors

HFESA

We are excited to have the Human Factors and Ergonomics Society of Australia (HFESA) return as a sponsor for OzCHI24 this year! As their name implies, HFESA seeks to promote human factors and ergonomics, and for you as students this is perhaps best expressed through their involvement with various academic groups. In its capacity as the parent body for Australia’s Computer-Human Interaction Special Interest Group (CHISIG), HFESA facilitates the OzCHI conference and various activities of CHISIG.

As always HFESA looks forward to seeing the what you all will come up with during the 24 hours, and is eagerly awaiting the three finalist teams presentations at OzCHI in Brisbane!

Rosenfeld

We are also really happy to have Rosenfeld Media this year. Rosenfeld seeks to promote knowledge and expertise related to UX, by publishing books, teaching and consulting. They have sponsored us with five wonderful books as prizes for this competition!

Mini Challenge 1: Brainstorming

We have posted the team list up on the website! Please check your details at https://www.ozchi24.org/the-archive/2017-2/contestants/ We have emailed some teams with missing or incorrect information.

You’ve known what the Challenge brief is for a few hours now, so it’s time to put your understanding to work with Mini Challenge 1: Brainstorming!

Step 1: Brainstorm about the following prompt (to get you thinking!):

Tell us about the last time you ‘shared’ something with someone

Think about:

  • What the word ‘sharing’ means in your example
  • What types of interactions were facilitated by sharing something
  • How technology was positioned (or not?) in the sharing
  • The outcomes for the people directly involved in the sharing, and for the broader community

Step 2: After your brainstorming process, please create a visualisation of your response to the prompt

The visualisation can take any form you choose, including a rich picture, a diagram, or a mind map.

Step 3: To submit your mini challenge entry, publish it on your team blog and post a comment here with the URL to your entry.

Mini Challenge 1 is due in one hour at 1PM AEST.

The mini challenges are optional but will support your progress in the competition (and we will send certificates to the winning mini challenge team!)